Released on May 11, 1995, the Saturn was Sega’s follow-up to the Genesis. Sega put all of its stock into the project, essentially ending support for the 16-bit line once the Saturn was released. The system enjoyed moderate success in Japan, but fell flat with American gamers partly due to Sega’s Japanese corporate leadership not allowing Sega of America to properly market the game to American consumers’ unique tastes. The system was officially discontinued in 1999, having sold less than 10 million units worldwide. In death as in life, the system lived under the shadow of the Sony Playstation, and is popularly considered to be the red-headed stepchild of the 32-bit generation. This reputation is understandable considering the success of the Playstation, but as many classic gaming enthusiasts are starting to realize, the Saturn was a great system in its own right particularly when its import library is taken into account.