PSM PlayStation Magazine Issue #3 – November 1997

Episode 51 – We’re trying something new this time in that I am doing a “blind” read-through, meaning that I have not read this issue prior to recording. This is, for me, the “long lost” PSM issue #3, in that I bought #’s 1 & 2 off of the newsstand, and my subscription started with issue 4. Tons of great games got coverage in this issue, including Gran Turismo, Crash Bandicoot 2, Resident Evil 2, Colony Wars, and many more!

Show notes:

– I smashed my thumb in my car door, that’s why there’s a black spot. Anyone that leaves a comment asking about it will receive 1 CGQ demerit. 10 demerits leads to a warning. 3 warning leads to a censure. 3 censures means that you are grounded from video games for 1 week.

– While I did not open this issue until we did it together on-camera, RetroMags had a brief summary of the issue that listed the games covered. I did a little bit of background research based on that list, so that I wouldn’t look like a complete dumb-dumb (at least not any more than usual) during this episode.

– The battery for my other camera was dead, so that’s why there is no second “face” camera this time. Frankly, I think the episode is fine without it and I don’t miss it (it was taking screen time away from the magazine) so I am probably not going to bring it back.

– I am thinking about starting a “CGQ Magazine Club” on Patreon. The launch videos and their ilk do not need any financial assistance, but these magazine read-throughs get relatively low views. So I might do a deal where people can become patrons of the “Let’s Read” episodes, where you would donate on a per-episode rather than per-month basis. Let me know what you guys think.

– The sweater is from Toyota Gazoo Racing, the Toyota factory racing team that competes in the World Endurance Championship (including the 24 Hours of Le Mans). WEC’s LMP1 cars are the fastest closed-wheel race cars in the world.

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All video game footage featured on Classic Gaming Quarterly is recorded from actual game hardware, unless otherwise noted. As of episode 35, it is recorded in RGB using an XRGB Mini Framemeister and an Elgato Game Capture HD. Prior to that, it was recorded in s-video using am RGB to s-video encoder and a DVD recorder. All videos are edited on a Mac Pro using Final Cut Pro X.

Most box art featured in CGQ videos comes from The Cover Project (www.thecoverproject.net). Check them out for all of your video game insert needs. Other box art and magazine scans come from Matt Henzel Video Game Obsession (www.videogameobsession.com). Many, many other photos appear thanks to Wikimedia Commons and Evan Amos.

Theme music courtesy of Kevin MacLeod: (www.smartsound.com/royalty-free-music/i­ncompetech)