Episode 54 – When the TurboGrafx-16 and Sega Genesis were both launched in the late summer and fall of 1989, neither was able to supplant the Nintendo Entertainment System at the top of the North American Home gaming market, and as a result their only real competition was each other. Both systems had some great games in their respective launch line-ups, with the TurboGrafx-16 probably having the edge. But by the end of 1989 both systems would have a quite a few quality titles available, making either system a reasonable choice for gamers looking to dabble in next-gen hardware. Highlights of the TuboGrafx library by the end of the year include Blazing Lazers, The Legendary Axe, Dungeon Explorer, R-Type, Galaga 90, Fantasy Zone, and Monster Lair. The TurboGrafx-16 also became the first home console to support games on CD-ROM when the TurboGrafx CD was released in November.
– No matter how I chose to pronounce “Galaga” in this episode, I was going to have people leaving comments to “correct” me. Such is the case with YouTube, sometimes.
– Big thanks to Joe Redifer for helping me out with some Final Cut Pro issues while producing this episode. This was also the first episode in which I used the Game Sack Scanlines effect in FCPX. At least once, I did a good job. The other times, maybe not so much.
– Some gameplay footage was captured using a Framemeister and recorded using an Elgato Game Capture HD, while other footage was recored using an OSSC and Startech 3.0 capture card. All of it is in RGB, but that might explain any variation in video quality.
Music courtesy of Kevin MacLeod (www.smartsound.com/royalty-free-music/incompetech)
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