Electronic Gaming Monthly Issue #6 – January 1990

Episode 45 – Let’s read Electronic Gaming Monthly issue #6 from January of 1990. This is the oldest issue of EGM that we have in the CGQ archives. At this time, Nintendo controlled about 90% of the video game market with the NES, but NEC’s TurboGrafx-16 and Sega’s Genesis had both been out for about 4 months, and the Game Boy had been out for about 5. Notable games featured in this issue include Batman and DuckTales on the NES, Ghouls ‘N Ghosts, Rambo III, and Forgotten Worlds on the Genesis, and Dragon Spirit and Galaga ’90 on the TurboGrafx-16.

Show notes:

– This is the first episode of Classic Gaming Quarterly to be shot with our new Sony AX-53 4K camcorder. While I’m not planning on uploading most videos in 4K, I think that it helps the magazine read-throughs by giving viewers a higher-resolution viewing option.

– While the audio for the read-through itself was recorded using the same AT2020 mic that I always use, the intro and outro audio was recorded using a Sony ECM-CS3 lavalier mic plugged straight into the camera. This is the first episode in which this mic was used.

– This is the second “Let’s Read” episode to feature an issue of EGM.

– All NES footage was recorded from actual game hardware using an XRGB-Mini “Framemeister” and an Elgato Game Capture HD. Footage of Genesis, TurboGrafx-16, and Game Boy games were recorded using OpenEmu because I was too lazy to hook up the consoles.

– I really liked what I did with the iPad during the show intro. I think I might start doing that from now on.

– The fabric underneath the magazine is actually a pillowcase. The artwork on it is from “The Avengers”

All the usual crapola that no one reads:

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All video game footage featured on Classic Gaming Quarterly is recorded from actual game hardware, unless otherwise noted. As of episode 35, it is recorded in RGB using an XRGB Mini Framemeister and an Elgato Game Capture HD. Prior to that, it was recorded in s-video using am RGB to s-video encoder and a DVD recorder. All videos are edited on a Mac Pro using Final Cut Pro X.

Most box art featured in CGQ videos comes from The Cover Project (www.thecoverproject.net). Check them out for all of your video game insert needs. Other box art and magazine scans come from Matt Henzel Video Game Obsession (www.videogameobsession.com). Many, many other photos appear thanks to Wikimedia Commons and Evan Amos.

Theme music courtesy of Kevin MacLeod: (www.smartsound.com/royalty-free-music/i­ncompetech)